Fieari said:Wait a minute, are you playing the old rule that a natural 20 hits no matter what, or is there a skill/feat/something else that adds that? Because otherwise even a natural 20 won't let Mr. Strong hit Mr. Agile, and Mr. Agile will eventually kill Mr. Strong if Mr. Strong doesn't run away first. I've never played that nat20 is always a success or nat1 is always a failure. My group hates playing that way with a burning burning passion.
It's the default rule in both 3.0 and 3.5, not "the old rule".