That's not how an executioner does good damage. They do good damage by hitting things with melee basic attacks mostly. Their at-wills are niche scenario powers that you use only every so often when they are relevant/useful. The executioner in my Dark Sun game does terrific damage and death strike has been consistently useful. I'd love to see the character to see what they did with it, because in my experience the executioner is really hard to make absolutely terrible. It's far and away better as an actual striker than the terrible oAssassin.
And durable on a fragile class, which is built on a race with an inherent -1 penalty to surges is not an illogical idea.
And durable on a fragile class, which is built on a race with an inherent -1 penalty to surges is not an illogical idea.
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