FoolishFrost
Hero
I think I'm following your Line Of Sight now... I want to thank you for taking the time to talk to me about this, arwink. Please be aware your time is appreciated.
I actually considered making it the way you mentioned: Expanding the book with power groups, events, and building a network of characters and their relations.
I decided against it. Here were my reasons:
1. I wanted the book to fit into the GM's needs, not to replace them. I made it to ALLOW conflict and story without forcing the background on all involved. I decided to make it a people, places, and thing style book instead of a complete world, not because I didn't want to; but because I thought that it would be easier for the GM to use that way.
2. To add in everything I wanted to do the above would have raised the book to a full setting, with 128 pages and increased production/art costs. This would have raised the price for buyers of the PDF to possibly as much as $10 or more. Now I don't have a problem with that, but it was my first product, and I didn't want to bankroll too much on an experimenal project.
3. I could have kept writing on the valley for years. It's one of my and my wife's most beloved settings, and we generally had to force ourselves to stop. As it is, I have enough customers now to make building a set of expansions for it possible. I've have 44 PDF sales, 3 print sales, and a handful of comp copies for contests and reviews. I really wanted to wait until I sold 100 copies before making suppliments, mostly because they ALWAYS have a smaller audience than the inital product.
I would love to expand on VoFT, and would even more love to revise (no change anything, just add and expand) the original book to include more characters, a trilogy of modules... Generally make it even more fun to play in...
Anyway, what do you others who bought it think? Was it a one shot deal, or would it be better to expand on it? Your thoughts matter, so let me know.
It's the only way I can make the products you want...
Later,
John Bowden
I actually considered making it the way you mentioned: Expanding the book with power groups, events, and building a network of characters and their relations.
I decided against it. Here were my reasons:
1. I wanted the book to fit into the GM's needs, not to replace them. I made it to ALLOW conflict and story without forcing the background on all involved. I decided to make it a people, places, and thing style book instead of a complete world, not because I didn't want to; but because I thought that it would be easier for the GM to use that way.
2. To add in everything I wanted to do the above would have raised the book to a full setting, with 128 pages and increased production/art costs. This would have raised the price for buyers of the PDF to possibly as much as $10 or more. Now I don't have a problem with that, but it was my first product, and I didn't want to bankroll too much on an experimenal project.
3. I could have kept writing on the valley for years. It's one of my and my wife's most beloved settings, and we generally had to force ourselves to stop. As it is, I have enough customers now to make building a set of expansions for it possible. I've have 44 PDF sales, 3 print sales, and a handful of comp copies for contests and reviews. I really wanted to wait until I sold 100 copies before making suppliments, mostly because they ALWAYS have a smaller audience than the inital product.
I would love to expand on VoFT, and would even more love to revise (no change anything, just add and expand) the original book to include more characters, a trilogy of modules... Generally make it even more fun to play in...
Anyway, what do you others who bought it think? Was it a one shot deal, or would it be better to expand on it? Your thoughts matter, so let me know.
It's the only way I can make the products you want...
Later,
John Bowden