Voadam
Legend
I am just joining a Cypher system game so I am new to the system but it sounds like any time the opponent hits really hard you want to either spend points on defense to avoid the bigger pool cost damage, spend points on offense to take them out quicker so you take less big hit damages in the combat, or both if you can, all over just doing the minimum of your unenhanced attacks with no pool spent on defense and taking damage.To anyone else reading this, could you provide a Cypher system encounter example where using more effort to succeed is more beneficial than using minimum effort?
Mathematically if the damage outweighs the cost of defense points it is advantageous to spend on the defense points.