KesselZero
First Post
No, for all the reasons everyone else has given, mainly that it's unnecessarily confusing. I never liked it in 2e and I HATED it in Rifts.
IMHO it is not meant to balance classes absolutely, only relatively and even then only a scale. It's probably easier to think of XP amounts as complexity ratings and the content of those amounts as only partially overlapping between characters and classes. So some F-M potential XP sources overlap with that for an M-U, but the overlap justification only occurs for different reasons.Is this still a viable means to help "balance" the classes?
I'm a first-level wizard, and I want to take a level of Fighter at second level. Do I use the wizard's chart or the fighter's? At third, I want to go back to wizard. Do I need the difference between wizard levels 1 and 2? Or do I need some arcane multiclassing progression chart?This is really too much "trouble" or "confusion" for people to handle?
Someone explain that for me please.
I'm a first-level wizard, and I want to take a level of Fighter at second level. Do I use the wizard's chart or the fighter's? At third, I want to go back to wizard. Do I need the difference between wizard levels 1 and 2? Or do I need some arcane multiclassing progression chart?
.
I'm a first-level wizard, and I want to take a level of Fighter at second level. Do I use the wizard's chart or the fighter's?
At third, I want to go back to wizard. Do I need the difference between wizard levels 1 and 2?[/question]
Absolutely.
Or do I need some arcane multiclassing progression chart?
Why would you need that. You're a fighter and a wizard. Go up, in each, when appropriate.
It's much more intuitive and simple to have everyone progress at the same rate.
I, honestly, fail to see how...or that a chart that tells you "next level at 2500" vs. "All 2nd levels are at 2000" is any more or less "intuitive."
Easier to recall no matter what class you're playing? Sure, ok. But if there's a chart for each class..."intuitive" doesn't come into play at all. You don't need a 'feeling" of when you should be leveling up...you need an XP number.
Multiclassing. How is that working? They're not going back to pre-3e multi/dualclassing madness, nor are they cutting multiclassing out. How can you have a chart that covers every possible combination of classes?Here's your class...here's your XP progression.
Yeeeah...it's on a chart/table. Look it up...right there, on the page that describes your class.
This is really too much "trouble" or "confusion" for people to handle?
Someone explain that for me please.
I'm a first-level wizard, and I want to take a level of Fighter at second level. Do I use the wizard's chart or the fighter's? At third, I want to go back to wizard. Do I need the difference between wizard levels 1 and 2? Or do I need some arcane multiclassing progression chart?
It's much more intuitive and simple to have everyone progress at the same rate.