Ninja-to
First Post
One of my players asked if he could barter for a lower price for a magic item. I said he could, but there was a chance that the price could be higher if he 'screwed up'. Misunderstanding me he said fine (I meant if he didn't beat the traders Diplomacy check) and failed, so I charged him +10%. There was a bit of an ugly debate that ensued, and seeing as I just made up the rule on the fly, I gave in and told him to keep the regular price. He thought he was being 'punished for trying to roleplay' or something, which wasn't my intention. I just thought that some businessmen are very good at wheeling and dealing and can pull of selling their merchandise for more money than they're worth in the D&D world as they can in real life. Anyway that was my reasoning, though maybe my rule I made up wasn't accurate.
What do you think of bartering? How do you run it or not bother?
What do you think of bartering? How do you run it or not bother?
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