IcyCool
First Post
Now that I have a player with a disgustingly high Diplomacy skill (+30's), I have discovered just how unuseable the Diplomacy skill is. He can turn every, single, indifferent or better NPC into Helpful.
Every one. Without a chance for failure.
I know that Diplomacy is not mind control. But my question is, just how far will a friendly or helpful NPC go? Will the helpful street waif give the character the only piece of bread she's been able to scrounge up all week? Will the helpful king allow the character the use of his armies? Will the helpful Wizard let the character borrow a powerful magical item for a year?
Every one. Without a chance for failure.
I know that Diplomacy is not mind control. But my question is, just how far will a friendly or helpful NPC go? Will the helpful street waif give the character the only piece of bread she's been able to scrounge up all week? Will the helpful king allow the character the use of his armies? Will the helpful Wizard let the character borrow a powerful magical item for a year?