Brother Shatterstone
Dark Moderator of PbP
Oops I missed this part:
I agree with Bront that I'm not a fan of pregens but, if I can be honest, I think your pregens would come with that "spark of life" that makes personally created characters more fun to play.
I would love an Arthurian game but I see this one is sometime later and while its still interesting I would rather be Lancelot than someone else. (Or so I think right now but I can see you proving me wrong.)
Blossoming Strife. I still have that concept that you wouldn't let me destroy for Kalli so I'm still really game for it.
Homebrews are always interesting... but if I can be bold and make a suggestion it would be this:
I would like to see a Spelljamming game with all of your UAPs (Ultra Active Posters) with a more confined origin; like maybe all the characters are part of the same Spelljamming crew (like one could be the captain, we would probably need two spell casters for the helm, a master at arms, a few other positions) were they would all be part of a deep camaraderie…
They would know each other already so there would be little to no chance for Crazy Ivans.
Edit: And the other games so far he Spelljamming has only been a means for travel not a true focus of the games. (No big deal, its just something that’s never really been discussed or done.)
RA said:My current three thoughts are:
*Blossoming Strife
*my Post-Arthurian Campaign (setting=England in the year 515 AD)
*my Rejected-by-WotC Campaign (homebrew setting)
I agree with Bront that I'm not a fan of pregens but, if I can be honest, I think your pregens would come with that "spark of life" that makes personally created characters more fun to play.
I would love an Arthurian game but I see this one is sometime later and while its still interesting I would rather be Lancelot than someone else. (Or so I think right now but I can see you proving me wrong.)
Blossoming Strife. I still have that concept that you wouldn't let me destroy for Kalli so I'm still really game for it.

Homebrews are always interesting... but if I can be bold and make a suggestion it would be this:
I would like to see a Spelljamming game with all of your UAPs (Ultra Active Posters) with a more confined origin; like maybe all the characters are part of the same Spelljamming crew (like one could be the captain, we would probably need two spell casters for the helm, a master at arms, a few other positions) were they would all be part of a deep camaraderie…
They would know each other already so there would be little to no chance for Crazy Ivans.

Edit: And the other games so far he Spelljamming has only been a means for travel not a true focus of the games. (No big deal, its just something that’s never really been discussed or done.)
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