MGibster
Legend
Fair enough. That's probably a better description for them.They're parasites. But parasitism isn't a perfectly safe process either; even though killing a host is a failure, it still happens on occasion.
Fair enough. That's probably a better description for them.They're parasites. But parasitism isn't a perfectly safe process either; even though killing a host is a failure, it still happens on occasion.
Or infecting them with vampirism when they come to their senses after losing control.
Which is funny because old schoolers (maybe even Gygax himself) hated what Diablo did to D&D.
Whether it's blaming Diablo for 3e's direction, WoW for 4e's direction, or the MCU and anime for 5e's direction, all these accusations come across as people blaming changes that they dislike on whatever is the hot pop culture item.But yeah, it wasn't what Diablo did to D&D, but what the 3e designers used as direction and inspiration from Diablo to make 3e.
I always assumed it was based on the kensai's Whirlwind Attack in the original OA (p 17):Whirlwind was such a direct nod to Diabo 2 among a ton of other items that you could find in 3e that many just shook their heads.
Whether it's blaming Diablo for 3e's direction, WoW for 4e's direction, or the MCU and anime for 5e's direction, all these accusations come across as people blaming changes that they dislike on whatever is the hot pop culture item.![]()
If these come apart, to me that suggests terrible rules.the difference between players playing to the rules vs playing to the genre.
So then, should D&D try to follow the then-hot pop culture item or instead try to forge its own path and maybe become the hot culture item other things follow? I ask this because hot culture items don't always stay hot. (that, and I blame M:tG far more for 3e's direction than I do Diablo)Whether it's blaming Diablo for 3e's direction, WoW for 4e's direction, or the MCU and anime for 5e's direction, all these accusations come across as people blaming changes that they dislike on whatever is the hot pop culture item.![]()
I think there's kind of a loop when it comes to video games and table top RPGS. It's fairly clear that video games like pedit5 were influenced by D&D and were quite popular on mainframes located on college campuses. But at some point I think pen and paper RPGS have been influenced by video games. I happen to think 4th edition D&D was highly influenced by MMORPGs like World of Warcraft. And I don't mean that as an insult.This has a publication date of 1985 (and I bought a copy in 1986), which I think predates Diablo.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.