As long as i get to be the frog
That was a response to someone asking for elaboration.Sure. But so what?
So what does the rest of this post have to do with that?
That’s part of the point of CaW. If the players are smart enough to run good CaW, then they’ll probably be smart enough to know when to cut their losses and run. CaW doesn’t stop once initiative is rolled. Good GaW avoids needing to roll initiative in the first place.
If the players are running that clever they’ll also be paranoid and looking for traps. If they lose that, they likely die. It’s not that CaW is bad or hard, it’s mostly exhausting.
If the PCs can walk over the monsters, then the monsters can walk over the PCs. I don’t see the downside. Unless it’s bad because it subverts the notion that the PCs must always win. Well, frankly, good.