Psion
Adventurer
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7thlvlDM said:
My reasons: there are no rules for designing a prestige class, or how to design good feat progression.
Look at it this way, either you can climb the unknotted rope or you almost always fail. If you have +5 climb, you can take 10 and never fall off the rope under normal circumstances. If you have +4 climb, you can climb the rope 50% of the time, and half the time you fail to climb it, you fall off. If you have +0 climb, you can hang onto the rope and never fall off (until you fatigue) but you can only climb it 25% of the time, and most the time that you don't manage to climb it you fall off. Isn't this exactly what you are asking for?
Tiefling said:some skills will be more random than others. I suspect that Str and Con skills (including climbing) would be more constant, while Dex and Cha skills (including tossing darts) would be more variable.
That math doesn't make much sense. How does a +5 give you 100% success and +4 give you 50% success?Celebrim said:Look at it this way, either you can climb the unknotted rope or you almost always fail. If you have +5 climb, you can take 10 and never fall off the rope under normal circumstances. If you have +4 climb, you can climb the rope 50% of the time, and half the time you fail to climb it, you fall off. If you have +0 climb, you can hang onto the rope and never fall off (until you fatigue) but you can only climb it 25% of the time, and most the time that you don't manage to climb it you fall off. Isn't this exactly what you are asking for?
Joshua Dyal said:
That math doesn't make much sense. How does a +5 give you 100% success and +4 give you 50% success?
Vary!Furn_Darkside said:Your Mileage May Very
Erstwhile said:Heh, thanks, folks...I'll be here all week.
E.