Uriel
Living EN World Judge
Suggested new Skill, subject to Creamsteak/Garyh's approval.
Haggling
{Cha} Untrained:Yes
Class skill for all classes.
You are skilled at the art of Trading and may expect to affect the price of items you are selling/buying in the following manner.
Haggling Total
1-5: Not only are the merchants unwilling to buy your item, but you may not attempt to sell it again for a week's time, as you garnered a rather bad name as a Trader, due to your brusk and rude manner.
6-10: 25% Market Value: Your poor trading got you far less than you wanted, you should have taken their original offer.
11-15: 50% Market Value. this is what any sensible merchant expects to pay for things, and his sense wonout over your silver-tongue.
16-20: 75% Market Value. Congratulations, you know when to keep your mouth shut and when to point out the positive features of an item.
21-25: 100% Market Value. Now then,the Merchants could learn a thing or two from you.
Perhaps you are in the wrong Trade,friend...
26-30:125% Market Value. They never knew what hit them.
31-35:150% Market Value. You just made the deal of the century.
36+: 200% Market Value. They should have payed you what you asked for the first time.
Modifiers based upon the availability of the item's type, as well as factors such as a hostile or friendly relation with the other party in the transaction will affect the Deal at the DM's <Judge's> discretion, being a Mod prior to the skill check.
Haggling
{Cha} Untrained:Yes
Class skill for all classes.
You are skilled at the art of Trading and may expect to affect the price of items you are selling/buying in the following manner.
Haggling Total
1-5: Not only are the merchants unwilling to buy your item, but you may not attempt to sell it again for a week's time, as you garnered a rather bad name as a Trader, due to your brusk and rude manner.
6-10: 25% Market Value: Your poor trading got you far less than you wanted, you should have taken their original offer.
11-15: 50% Market Value. this is what any sensible merchant expects to pay for things, and his sense wonout over your silver-tongue.
16-20: 75% Market Value. Congratulations, you know when to keep your mouth shut and when to point out the positive features of an item.
21-25: 100% Market Value. Now then,the Merchants could learn a thing or two from you.
Perhaps you are in the wrong Trade,friend...
26-30:125% Market Value. They never knew what hit them.
31-35:150% Market Value. You just made the deal of the century.
36+: 200% Market Value. They should have payed you what you asked for the first time.
Modifiers based upon the availability of the item's type, as well as factors such as a hostile or friendly relation with the other party in the transaction will affect the Deal at the DM's <Judge's> discretion, being a Mod prior to the skill check.
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