Disdain for new fantasy

An Analogy - culture and reality

I've been playing since about 1978 and I'm glad a few posters have explained what anime was, since I'm not sure I ever had a name for the freaky cartoon kids with spiky hair carrying spiked chains jumping over trees on late night tv for a millisecond before I flip the channel. I thought I'd try to use an analogy and an understanding of the history of wargaming/fantasy gaming to illustrate the lack of appeal of anime to many grognards.

Why does anime seem silly (for lack of a better word) even to someone who'll grant the premise that dragons and magic exist in a fantasy world? Consider this analogy: there are people who probably enjoy WCW, crouching tiger, hidden dragon or many of the kung fu movies but then there are many people who'd rather watch boxing, wrestling, thai boxing, judo, kendo, k-1 or the ultimate fighting championship. The latter group of events have specific cultural references in the West and varying degrees of freedom around a "real fight." Western forms of semi-combat were created to imitate or practice REAL FIGHTING. Consider the history of ultimate fighting for example, where alleged kung fu practioners have basically never won a match against representatives of "real" disciplines, and consider that anyone who wrestled in high school can vouch that much of what one sees on WCW in the ring is pure nonsense.

Then, looking at the nature of the genres, it is clear that 'anime' used a huge number of degrees of freedom around the asian martial arts like kung fu that were basically worthless to begin with (from a combative perspective) and that the realistic genres of combat used fewer degrees of freedom around a real fight.

Of course I am not saying that either kung fu movies or semi-real fighting is an intrinsically superior form of entertainment (at least if you live in the coddled parts of our world where you've never actually had to fight anyone) but the two tend to attract different audiences that generally don't mix well because they audiences expect different things and the two groups have a very different relationship to to "real fighting."

To apply this analogy, I'm not saying that anything about d&d with magic, dragons and 100 hp is truly 'realistic.' But consider the history of D&D. Much like how boxing and UFC-type fighting (greek pancration) grew out of efforts to train for or practice REAL fighting in a simulated environment, so too did wargaming grow out of a serious or lighthearted effort to "practice" for real war (the prussian general staff were huge wargamers). Look at old gygaxian stories, D&D clearly grew out of wargaming and then incorporated 'fantasy' cultural norms of western myth (beowulf, the ring cycle, tolkien, arthurian legends, conan) from cultures which knew a lot about war (to wit the anglo-saxon in.vaders, the german tribes, tolkien fought in the brutal trenches of WWI, the gentry of england, and a rough-and-ready author from small town Texas writing to eat during the Great Depression). Anime has a totally different pedigree.

To someone who understands that D&D is a bastard lighthearted vision of 'real' fighting from cultures that knew how to fight, Anime appears to be utter whimsy. Consider today that if you talk to any of the Paizo guys they'll tell you that they have a huge number of military subscribers.
 

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trollwad said:
To someone who understands that D&D is a bastard lighthearted vision of 'real' fighting from cultures that knew how to fight, Anime appears to be utter whimsy.
Can you explain to me the practical, not-whimsical part of fighting a giant floating eyeball that can shoot a variety of laser death beams out of its multitude of smaller eyeballs?

Is it good practice for storming a machine-gun nest? :)
 

trollwad said:
To someone who understands that D&D is a bastard lighthearted vision of 'real' fighting from cultures that knew how to fight

I wonder if you might want to revise that comment.

I'm certainly not Japanese, but that's treading pretty close to blatantly offensive, even to me.
 



You show me an overboobed girl and I"ll believe u.

I don't know the name of the show- I was channel surfing- but on one of the networks that shows anime (Sci-Fi, Cartoon Network, G4, whatever), there was a show in which mixed-gender teams were competing against each other in some kind of downhill race on a wierdo rollercoaster.

Not a girl on the show had a bra size under "Beachball."
 

Canis said:
Solution: The D&D game needs to be allowed to change and become a better, more accessible game.
Very true. I want WotC to change lots of stuff for purely financial reasons: 3.5 is a fully functional game, and if I'm going to buy a new version I want there to be as many upgrades as possible included in what I purchase. I don't want to shell out a hundred clams on something that's essentially the same thing slightly reworded.
 

trollwad said:
To apply this analogy, I'm not saying that anything about d&d with magic, dragons and 100 hp is truly 'realistic.' But consider the history of D&D. Much like how boxing and UFC-type fighting (greek pancration) grew out of efforts to train for or practice REAL fighting in a simulated environment, so too did wargaming grow out of a serious or lighthearted effort to "practice" for real war (the prussian general staff were huge wargamers). Look at old gygaxian stories, D&D clearly grew out of wargaming and then incorporated 'fantasy' cultural norms of western myth (beowulf, the ring cycle, tolkien, arthurian legends, conan) from cultures which knew a lot about war (to wit the anglo-saxon in.vaders, the german tribes, tolkien fought in the brutal trenches of WWI, the gentry of england, and a rough-and-ready author from small town Texas writing to eat during the Great Depression).

I think you left out the Cheetos.


Hong "prefers Doritos" Ooi
 

....yeah, trollwad's post comes off as rather offensive. :\

Like it or not, trollwad, but plenty of Eastern martial arts were developed by soldiers for real battlefield use. The flashy crud is more an exaggeration in moviemaking than anything else.
 

Nifft said:
Ah, well. No TV for me this year. :)

Has it been good stuff? (I don't expect that it has.)

Cheers, -- N
Well, I don't have cable, so I can't say for sure, but from what I've picked up here and there, the verdict is: C+. Naruto was a pretty good ninja supers series, when it was a manga, but the TV series has a lot of very boring filler. This seems to be the fate of any action series that can fill a week's worth of pages with shots of a fighting scene: you can get about two minutes of footage out of it when you translate to video.

Everything else I've seen has made me throw up a bit in my mouth, and I can't remember what those shows actually were. Of course, part of that reaction has to do with the way I can't stand about 90% of the overdubs that these translation studios crank out. Some are great--professional, even. Most sound like what would happen if they hired my gaming group to do the voice-overs.
 

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