Disdain for new fantasy

For me, it's about an uncomfortable admixture of styles and expectations. I actually like a lot of the anime I've seen, and I like much of the wuxia I've seen, and so on and so forth. However, I don't really want those elements in default D&D, because they just don't fit what I want in the game.

(I do think that, just as much of D&D comes from blending Lord of the Rings, Elric, Conan, Newhon, and so forth, so to could a great game be created by blending Pokemon, Harry Potter, Eragon, and similar modern fantasies.)

I can't really comment on WoW - I gave up computer games after Civilisation II, when I realised I'd just lost a full fortnight when I should have been studying. However, I am absolutely certain that it would be a bad idea for D&D to try to emulate WoW, because the things that that game does it does far better than D&D can hope to. Instead, D&D really needs to focus on its strengths, notably the social benefits of a group gathering in the same place, and in particular the ability of the DM to adapt to a changing situation. In that regard, I agree with Ryan Dancey's recent blog entries, although I disagree with a great many of his proposed solutions.
 

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Something that can include

Grave of the Fireflies...

...Cowboy Bebop...

...FLCL...

...Berserk...

...and Pokemon...

Is at least as diverse a genre as "American Animation"

And it's quite a bit more diverse than "Action Movies" or "Dramas"

Yeah, there are stylistic similarities between them, but they're as distinct as country music, bluegrass, and jazz, the blues, and rap. ;)

I think videogames and anime are mostly grognard-speak for bad wrong fun. The D&D game and the fantasy genre as a whole have come a long way from the Grey Mouser, Conan, and Lord of the Rings, though plenty of people would be very happy if D&D were to basically keep playing in those same realms. I can't say I would be, but I'm hardly a grognard. ;)
 



Branduil said:
The Lodoss OVA is a better D&D movie than the actual D&D movies.

More accurate too.


Would that be the part where the party thief throws a dagger into the eye of an henceforth-untouched dragon and kills it with that single shot, at the beginning of the first episode?

:D

No, seriously, I have much love for RECORD OF LODOSS WAR if for no other reason that because it was from DUNGEONS & DRAGONS.

(and you're right - they're better D&D movies than WotC's offerings!)

 

Aus_Snow said:
I think it would be fair to say that many people [who perceive themselves to be] over a certain [mental] age (16? 18?) believe anime, WoW and such to not only be part of the same general [backward] trend in culture/society, but also to be something designed primarily for the youth of today, and thus a thing likely to be entirely irrelevant and useless to themselves.

There's a famous quote from C.S. Lewis that seems very appropriate, in regard of that mindset:
C.S. Lewis said:
When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.
 

Anime...

People who lump anime into one thing have no idea what they're talking about. Anime is a medium.

For example, Berserk, either the anime or the manga, would be far more at home in 'standard' D&D and perhaps more prototyped for older versions due to the lack of magic within it. Others, despite being a little... silly, like Slayers, do a good job of showcasing high fantasy. Still others are based on D&D in many ways like Record of the Lodoss War.

But you'd probably want to stay away from things that didn't fit the genre of D&D like Dragonball Z, Last Exile, Ghost in the Shell or Gungrave, not because they're not entertaining, but because they're not appropriate to the genre.
 


delericho said:
For me, it's about an uncomfortable admixture of styles and expectations. I actually like a lot of the anime I've seen, and I like much of the wuxia I've seen, and so on and so forth. However, I don't really want those elements in default D&D, because they just don't fit what I want in the game.

Yes, I really like wuxia... it just doesn't fit in D&D.

Now, as far as anime goes, when I watched Princess Mononoke, I remember thinking "this is pretty cool, he's fighting a huge dire warthog!"

But when I saw "aura" like abilities for clerics and paladins in a D&D splatbook, I thought, "this is kinda lame -- they're just trying to emulate Diablo 2 and it isn't working."
 


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