Walking Dad
First Post
I just realized why I like more hard-coded rules than "DM empowerment". I play PbP. Having to ask and wait for the DM's answer on most action is slowing down everything to a nightmarish crawl.
So, DM empowerment is great, if you play almost always with the same people in an environment that allows instant question-answer with your DM.
But I would like to see an alternative for other gaming styles, where many decisions are based on defined rules, so I can post the roll with the action I want to do, and not a question what I should roll first.
So, DM empowerment is great, if you play almost always with the same people in an environment that allows instant question-answer with your DM.
But I would like to see an alternative for other gaming styles, where many decisions are based on defined rules, so I can post the roll with the action I want to do, and not a question what I should roll first.
I absolutely see this. And I think organized play is a think D&D Next should be able to support....
What you don't want is 5 different rulings on 5 different tables. Where one DM says, "Strength Check", the next one says, "Petrification save" and the next one says "Dex Check". It makes organized play an absolute nightmare for one and for another, makes any discussion of the mechanics virtually impossible because everyone's playing a different game.