Well, as usual, I have sated my compulsive lust to purchase the latest Forgotten Realms tome (Champions of Ruin) and ravenously devour it multiple times. After the third good skim (I read books in skims. It takes longer, but I retain more, so go figure

), I can positively say this book reaffirms my belief that no FR product could possibly suck.
The three new races look great, particularly the new Extaminaar (essentially quasi-yuan-ti from House Extaminos of Hlondeth), which are just the thing for an evil Yuan-ti campaign I've been thinking about.
The PrCs look useful and well balanced, but nothing yet screams USE ME!!!!
The feats revamp some of the Vile feats from BoVD, and introduce some new initiate feats (which I just can't get enough of. They've even got one for Varae! Joy!). Node feats are re-introduced to go along with two new types of nodes: Shadow Weave, and Evil nodes.
My personal favorite chapters are the ones detailing various evil groups (like the Eldreth Veluuthra and the Cult of the Dragon that we touched upon in Lords of Darkness, but really merited a more thorough examination) and the chapter on the Elder Evils.
What really sets the book apart is that it does what the Book of Vile Darkness couldn't: It shows evil PCs as playable characters who don't just run amok slaughtering allies and townsfolk willy-nilly. Yes, your PC can be evil, but he doesn't have to be an idiot about it.
All-in-all, a good read and yet another great FR product. I'm hoping that I can get the whole book asimilated before Waterdeep hits shelves next month. If that book is anything like Serpent Kingdoms or The Shining South books, I'm going to be a very happy man
