James McMurray
First Post
I suppose we'll just disagree then.
hong said:
The only reason that the cleric/mage exists as a distinct schtick is because of the divine/arcane split. Once you remove that split, there's no reason for cleric/mages any more.
drnuncheon said:
Sure. Just like the split with sorcerer/wizard, since they have the same spell list.
Except that there still is a reason for the split: the source of power.
knows someone who played a sorcerer/wizard
Must be different classes, like a mounted combatant and a archer must be different? Wait, that is what fighter is for.drnuncheon said:Sure. Just like the split with sorcerer/wizard, since they have the same spell list.
Except that there still is a reason for the split: the source of power.
A wizard's source of power is his arduous study. A sorcerer's source of power is innate, in the blood. A cleric's source of power is his deity. Even if they had the same spell list, they access it in different ways and thus could (and should, if you accept the sorcerer/wizard distinction) be different classes.
Just because someone makes a poor mechanical choice doesn't mean it is a good choice.drnuncheon said:J
knows someone who played a sorcerer/wizard
hong said:The reason for the sorc/wiz split is because they came up with this wonderful new spontaneous casting mechanic to replace AD&D's idiosyncratic learn/memorize rules, and then didn't have the balls to actually ditch the old system.
Spatzimaus said:
Take this whole "Eldritch Knight" debate. Would we still be having it if "Ranger" had been a PrC intended for Rogue/Druid multiclasses? What if "Paladin" was a PrC for Fighter/Clerics? Or "Bard" for Rogue/Sorcerer? Or "Monk" for Fighter/Rogue? Each of these wouldn't have much "flavor" to them.
Suddenly, using "Eldritch Knight" for Fighter/Sorcerers or Fighter/Wizards doesn't seem so bad. But, in 3E, we expect Prestige Classes to be "flavorful", specialized classes, and so the EK looks bad by comparison.
What if the only core classes were Fighter, Rogue, Cleric, and Sorcerer? (That is, anyone wanting a "Druid" can just be a Cleric of a Nature god). It's the four Gauntlet classes! Think of them like the six d20Modern core classes. Each specializes on a different stat, with different sets of abilities and very little overlap.
If there was an established precedent for using special PrCs to mix these four core classes, instead of the current "you can do that just fine with multiclassing" attitude, then the EK and MT would be just fine.
3.5 should be more closely tied to 3e than 3e to AD&D. History maybe annoying, but it keeps the fans comming back. 3.5 isn't even a revision by itself, it is a cleanup with a bit of extention. They need that history, especially in 3.5.Spatzimaus said:Ain't that the truth! 3E D&D is saddled by the fact that it's based on AD&D, which was based on D&D. So, they just refuse to get rid of certain things, even when all common sense says it's time for a change.
They came up with this whole "Prestige Class" concept (which I like), but then shunted it into an "optional" status and only created a few token ones for the DMG. 3.5E tries to fix this, but we're looking at it through the lens of 3E.
If that was the style the whole game was going, EK and MT would fit. It isn't the way the game is made though, so EK especially sticks out like a sore thumb.Spatzimaus said:Take this whole "Eldritch Knight" debate. Would we still be having it if "Ranger" had been a PrC intended for Rogue/Druid multiclasses? What if "Paladin" was a PrC for Fighter/Clerics? Or "Bard" for Rogue/Sorcerer? Or "Monk" for Fighter/Rogue? Each of these wouldn't have much "flavor" to them.
Suddenly, using "Eldritch Knight" for Fighter/Sorcerers or Fighter/Wizards doesn't seem so bad. But, in 3E, we expect Prestige Classes to be "flavorful", specialized classes, and so the EK looks bad by comparison.
That is a style. Again, that isn't the way the rest of the game is made. Also, that doesn't match the concepts of characters in fantasy. A scout/skermisher is something you should be able to start the game as. Likewise, you should be able to start the game as a divinely called warrior. Abilities should differ from the other classes. Just because you are skilled doesn't mean you should have sneak attack.Spatzimaus said:What if the only core classes were Fighter, Rogue, Cleric, and Sorcerer? (That is, anyone wanting a "Druid" can just be a Cleric of a Nature god). It's the four Gauntlet classes! Think of them like the six d20Modern core classes. Each specializes on a different stat, with different sets of abilities and very little overlap.
If there was an established precedent for using special PrCs to mix these four core classes, instead of the current "you can do that just fine with multiclassing" attitude, then the EK and MT would be just fine. You'd only need a total of 6 PrCs for that, too, and we'd have them:
Ranger: Rogue/Cleric
Paladin: Fighter/Cleric
Mystic Theurge: Sorcerer/Cleric
Bard: Rogue/Sorcerer
Eldritch Knight: Fighter/Sorcerer
Monk: Fighter/Rogue
And that is why it is lacking.Spatzimaus said:But, that's just not how it works currently. I do wish they had given the DMG version a bit more flavor; a few skill requirements, some token other abilities at each level, and so on. It could have been like an Arcane Paladin, with a mount replacing the familiar. But, it isn't.
hong said:The reason for the sorc/wiz split is because they came up with this wonderful new spontaneous casting mechanic to replace AD&D's idiosyncratic learn/memorize rules, and then didn't have the balls to actually ditch the old system. Then they invented some lame-assed "blood of dragons" handwave to justify having two primary arcane spellcasting classes in the game. Not that this stops people from inventing ways of making wizards more like sorcs, and sorcs more like wizards, all the time.
LokiDR said:Must be different classes, like a mounted combatant and a archer must be different? Wait, that is what fighter is for.
hong said:
Well, they were stupid then, weren't they?
LokiDR said:Just because someone makes a poor mechanical choice doesn't mean it is a good choice.