Lonely Tylenol
First Post
Assume it's equal to his magic threshold?cferejohn said:Fair enough. But the War Devil entry says nothing about the + of the Trident, so if the PCs take it from him, how do we know that its +5 or +3 or whatever?
Assume it's equal to his magic threshold?cferejohn said:Fair enough. But the War Devil entry says nothing about the + of the Trident, so if the PCs take it from him, how do we know that its +5 or +3 or whatever?
If you're still stuck in the 3.x mindset, The Monster has an innate enhancement bonus to attacks. It's just that simple.Spatula said:Except that the base level 15 monster doesn't actually have a + weapon at all. If it did, the PCs could take it and use it / sell it after defeating the creature.
vagabundo said:<Shudder> Never have liked messing with templates (after creating a whole forest full of fiendish critters that could be summoned) so I dont get your love.
Still I can imagine someone is working on ideas for a book of more involved templates now that the licensing issues have been (hopefully) sorted.
I'm with you there. The vampire lord can churn out enough vampire spawn to populate a dungeon with exactly as many spawn as I need him to have. If he were able to make any number other than what I need him to have, the rule would be useless. There is no reason to specify the number, because I'll just change it to "however many I need." A little note in the flavour text explaining how he accomplishes the transformation would be nice (does he bite them in a special way, feed them his blood, perform a dark ritual, or what?), because that might be a useful bit of info. But to arbitrarily limit him, and therefore me, to some number of spawn is the opposite of useful.med stud said:Do we really need rules for how a vampire lord creates vampire spawn? Sure, that they can do it is important to know, but hard rules? I can't see what it adds to the game to know that a vampire lord can create level/2 vampire spawns per night by using it's ability Create Vampire Spawn [ritual].
Since the vampire lord is a NPC, the DM can add the desired number of vampire spawns without having to trudge through rules to do it. I'm probably a minority in thinking this, so there most likely is an ability for it, but I can't see the need for rules for something like that.
Stogoe said:If you're still stuck in the 3.x mindset, The Monster has an innate enhancement bonus to attacks. It's just that simple.
Where do you get the idea that you won't have any of this info? We haven't seen the fluff text for vampires. We have seen the template statblock. If a vampire could create spawn in combat, it would be in the statblock. The fact that this information is not in the statblock doesn't say anything about the vampire except that it can't create spawn in combat. I expect there will be some mention that they can create spawn, and maybe even some indication of how this can be accomplished, but I don't expect any kind of "2 HD/level" benchmark.small pumpkin man said:*Sigh*, I really wish it wasn't true, but not including there insults, I do agree. While I don't need hard rules, or even details for all the different types I would like a suggestion as to how fast/easy Undead Spawn in general could be pumped out in "normal" circumstances (and possibly some ecology?).
Chris Simms mentioned in a post right here on EnWorld that it would be easier to just tweak with the monsters instead of PCs in order to come up with a low magic items game.Ingolf said:And here is the kicker - if you want to run a game where magic gear is de-emphasized and less important, you can with one simple tweak: give the PCs an innate enhancement bonus to their attacks and damage that's equal to what a monster of their level would get, and bang, Robert's your father's brother.
Ipissimus said:-sighs-
Now, take someone with tough, scaly, hide that has a better dispersive effect against blunt trauma and put plate mail on him and yeah, I CAN believe that stacks.
JohnSnow said:Psychological? Maybe. But it keeps the player involved in the game. And that's a decided benefit.
Kishin said:I think the question is here is why they choose to repeat their already well known complaints ad nauseam, when its really not contributing to the discussion in any meaningful form.