Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.
Ohhhh yess!!!
Ready-made game elements include instant traps, pre-generated locations, treasures, and a fully realized and rendered town.
... Could be interesting.

I'd add a voice to mob and say, "Give us our blue cover". Unless the real cover is black, ala 1st edition D&D, and the printer messed up since he's colorblind.
