Plotlines, lines set in stone and lines marked with rubber bands...
I'm a year into my sunday game, with another 2 years anticipated, and I won't deny that there are some major plot elements that'll happen regardless of player actions. My PCs are the Fated heros to deal with some severely bad juju that's headed this way.
In the meantime and other than that, they can do what they like how they like. Deeds become available to accomplish, and the group is happy to stride forth and do heroic things. They're having fun, so I feel safe guessing all is well
Once they accomplish The Great Heroic Deed (which'll move them into epic levels, about a year from now), all plot elements will have been satisfied, and I'll keep the game running until their own goals have been met and they feel satisfied ending that particular campaign.
I don't think I qualify for plot-Nazi, because I don't fudge things to get specific predetermined results (usual goal is to rescue item or destroy Evil Creature which they happily want to do anyway) and I don't care HOW they achieve the goal, just that they do. They've surprised me a few times in how they accomplish the goal at hand, but I'm happy to be surprised.
I'm a year into my sunday game, with another 2 years anticipated, and I won't deny that there are some major plot elements that'll happen regardless of player actions. My PCs are the Fated heros to deal with some severely bad juju that's headed this way.
In the meantime and other than that, they can do what they like how they like. Deeds become available to accomplish, and the group is happy to stride forth and do heroic things. They're having fun, so I feel safe guessing all is well

Once they accomplish The Great Heroic Deed (which'll move them into epic levels, about a year from now), all plot elements will have been satisfied, and I'll keep the game running until their own goals have been met and they feel satisfied ending that particular campaign.
I don't think I qualify for plot-Nazi, because I don't fudge things to get specific predetermined results (usual goal is to rescue item or destroy Evil Creature which they happily want to do anyway) and I don't care HOW they achieve the goal, just that they do. They've surprised me a few times in how they accomplish the goal at hand, but I'm happy to be surprised.
