That's not quite accurate in terms of risk in Fate
This thread is not about the details of Fate, so I didn't go into them. The major point being - death is only a consequence in Fate if someone actively chooses it. It cannot happen as a random event at all. The rules of Fate will never kill a character - only specific choices will do that.
Death is, by far, not the only possible consequence in Fate, but the D&D core rules don't have (and historically haven't had) analogs for other things Fate uses as meaningful consequences. And this discussion is about critical hits - so damage - whose basic D&D consequence is... death.
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