dave2008
Legend
They have already started, see the MotM. However, I hope they go a bit further than that book did.TBH, I fully expect them to redesign the monsters in order to sell new monsters manuals.
They have already started, see the MotM. However, I hope they go a bit further than that book did.TBH, I fully expect them to redesign the monsters in order to sell new monsters manuals.
That is not a reasonable ready of the changes, IMO.I feel like they’re making the gameplay too static. We’re getting to the point where we might as well not have dice.
It is awesome for players, as a DM I don't find it awesome (and neither do my players).The sound of versimilitude being broken is typically drowned out by the sound of how awesome rolling a crit is.
Unpredictability is one of the big things tempering humans' inclination to fight IRL. Whatever else I decide, I don't expect I'll ever eliminate crits.FWIW, as DM most of the time, I love crits. It reminds players this game can be scary!![]()
I have no problem making the game scary. I just prefer it to be intentional. That being said, crits are well a critical part of our house rules so we use them and will for some time.FWIW, as DM most of the time, I love crits. It reminds players this game can be scary!![]()
I don’t think we are there—-but unchecked and unconsidered we could.I feel like they’re making the gameplay too static. We’re getting to the point where we might as well not have dice.
The reason you like it is the reason I don't. I don't judge a creature's combat ability based on their narrative role in D&D. That is a different kind of game.I like it. I didn't think I would, but after giving it some thought, it makes sense. Why should the rank and file need a moment to shine when they're only appearing for one scene in the heroes story?
Crits are never about character choices or skill anyway. Its just a dice roll. Dice don't play the game.
The usual difference - if you want something that isn't the game's default, you likely have a fight on your hands with the players.Is there really a difference between "the default rules say no monster crits" and you play with them anyways, and "everyone can crit" and you play without monster crits?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.