I was browsing around some FR books yesterday, to see what Blueshine does. I saw a very interesting item "Ring of nine lives". Casts Heal when you are reduced to 0 HP or below. Regarding intelligent items, i already have an idea, so don't worry. I can spoil but where's the fun in that (plus you'd be expecting it, and i'd be obligated to deliver it)
Theroc, what race are you considering?
[sblock=Wand Chamber]
Wand Chamber (Weapon or Shield): A wand chamber is a thin, cylindrical slot on the handle of a weapon or the edge of a shield that can hold a single wand. When a wand is loaded in the chamber, it is considered ready and can be activated without having to drop the weapon or shield. Changing the wand in the chamber is a full-round action.
Adding a wand chamber adds 100 gp to the cost of the weapon and does not alter the weight or other characteristics.
Dungeonscape, P 34.
[/sblock]
Hm... I will most probably be getting me one of those.
Wizards forums are temporarily down. I also don't like signing up to too many different sites, as my brain gets scattered, but I will toss one up in the rules area.
ATM, the only solution I could think of, is if you let The Knightly Training feat(From Eberron[Forget whether it was campaign setting or races of, leaning towards setting though]) apply to Warshaper(It's a feat that allows multiclassing with a chosen class to not cause a Paladin to burn his advancement bridges with said class, Feat is taken a "Paladin level 1st" according to Crystalkeep)
I'll go poke the 3rd Rules section and see if they come up with anything.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.