Dagger of Lath
First Post
I like the idea of clerics and paladins "knowing" what healing spell to cast or how much laying of hands to give. It seems more miraculous if somehow the spell they cast is just right to cure the wounded.
Then again I also like the idea of good clerics and paladins who heal anyone they touch whether they want to or not. Injuries just sucking the spells out of the holy ones, really enforces the idea of ritualistic purity, or paladins taking off gauntlets to heal the sick.
(contemplates using that idea next game)
Then again I also like the idea of good clerics and paladins who heal anyone they touch whether they want to or not. Injuries just sucking the spells out of the holy ones, really enforces the idea of ritualistic purity, or paladins taking off gauntlets to heal the sick.
(contemplates using that idea next game)