Hussar
Legend
Really, the amount of magic in any given novel is exactly as much magic as they need. If they need an item to get past something, they will have it.
In novels, a character who receives a magical item will always use it. You never see a character pick up a magical bottle of water that glows in the dark and think, "Gee, I don't think he's EVER going to use THAT." And, lo, it gets used sometime before the final credits roll.
That's because magic items in novels are plot devices.
OTOH, it's not rare to see PC's hoarding potions and various other items, particularly single use ones, "for that rainy day". PC's frequently will have more than a few items that never get used, or, if they get used, it's not particularly relavent to the game at hand. A Deck of Many Things, for example, is never used to defeat the BBEG. It's there because it's fun, but, it doesn't really serve any purpose than to just be fun.
This is why novel comparisons always fall flat. We have no idea if Gimli had +5 armor. He could have. In a game, he likely did have. In the novel, it never comes up because it serves no purpose to come up. Gimli survives because the author has decreed so. There is no such protection for PC's. And, as there is no protection inherent in the game, players are going to want to make their characters live as long as possible. While it's very hard to "win" in an RPG, dying is a pretty easy way to lose.
That's where magic shops step in. Gimli's player decides that he wants to take the Dwarven Defender PrC and buff the heck out of his AC. Good tank build. Behind the scenes, without interrupting the flow of the game, he mentions this to his DM and at some point, perhaps in Rivendell or Lothlorien or Helm's Deep, he blows his accumulated wealth (also not mentioned in the book because it serves no plot purpose) on a juicy suit of +3 Armor of Fortification.
In novels, a character who receives a magical item will always use it. You never see a character pick up a magical bottle of water that glows in the dark and think, "Gee, I don't think he's EVER going to use THAT." And, lo, it gets used sometime before the final credits roll.
That's because magic items in novels are plot devices.
OTOH, it's not rare to see PC's hoarding potions and various other items, particularly single use ones, "for that rainy day". PC's frequently will have more than a few items that never get used, or, if they get used, it's not particularly relavent to the game at hand. A Deck of Many Things, for example, is never used to defeat the BBEG. It's there because it's fun, but, it doesn't really serve any purpose than to just be fun.
This is why novel comparisons always fall flat. We have no idea if Gimli had +5 armor. He could have. In a game, he likely did have. In the novel, it never comes up because it serves no purpose to come up. Gimli survives because the author has decreed so. There is no such protection for PC's. And, as there is no protection inherent in the game, players are going to want to make their characters live as long as possible. While it's very hard to "win" in an RPG, dying is a pretty easy way to lose.
That's where magic shops step in. Gimli's player decides that he wants to take the Dwarven Defender PrC and buff the heck out of his AC. Good tank build. Behind the scenes, without interrupting the flow of the game, he mentions this to his DM and at some point, perhaps in Rivendell or Lothlorien or Helm's Deep, he blows his accumulated wealth (also not mentioned in the book because it serves no plot purpose) on a juicy suit of +3 Armor of Fortification.