HaroldTheHobbit
Hero
As a GM I don't care about character mathematical balance, as long as each character can be useful in many different situations - that's in systems which I use with a roleplaying focus (not necessarily what focus the system have).
But I'm more and more drawn to OSR:ish stuff and a focus on player creativity, where balance as a concept is thrown in the bin.
But I'm more and more drawn to OSR:ish stuff and a focus on player creativity, where balance as a concept is thrown in the bin.