Yes...but the rules themselves fight against you about it. Spells that obviate every part of actually surviving--food, water, shelter--are available as early as level 1, or occasionally level 3 or 5 for the particularly hefty stuff. Create food and water nixes literally any form of sustenance-based survival mechanics permanently once you have a 5th level Cleric (or particular flavors of Druid or Warlock, or 9th level Paladin/Artificer). Create water is a 1st level Cleric spell, and can be acquired through a variety of other means (and it was also a Druid spell in 5.0, but it seems to have been removed in 5.5e).
5th edition D&D is not, has never been, and will not ever be particularly supportive of this playstyle. I consider this a damn shame, because, just as you say, some groups love this stuff. I don't generally love it, but I'm on record arguing for many things I don't personally have any interest in, but which I think absolutely need to be supported.