OSR Do Shadows make noise?

I'm pretty sure in 3.x, intangible creatures were said to make no noise...yeah, here it is:

"An incorporeal creature moves silently and cannot be heard with Listen checks if it doesn’t wish to be."

So I have no problem with one being silent. I mean, if an Owl can make virtually no noise in flight, I see no reason why something that can't even interact with solid objects would make noise at all.
 

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That is a gloriously messed up idea.
What do you think…some type of “programmed illusion” paired with an “extinguish flame” wrapped up in a magical trap (that resets itself)?
10’ cubic area of effect, and the trap itself located on the ceiling?

(The Vampire’s point of view: Pesky adventurers and the dirt they tend track over beautiful thaumaturgic patterns)
 

What do you think…some type of “programmed illusion” paired with an “extinguish flame” wrapped up in a magical trap (that resets itself)?
10’ cubic area of effect, and the trap itself located on the ceiling?

(The Vampire’s point of view: Pesky adventurers and the dirt they tend track over beautiful thaumaturgic patterns)
What do you need all the detail for?

"In the Tomb of Fallen Selves, a character's own shadow can animate and work against the character. These shadows are not combatants but can perform frustrating actions such as blowing out light sources, interrupting rests and frustrating stealth attempts."

That's all you need.
 

What do you need all the detail for?

"In the Tomb of Fallen Selves, a character's own shadow can animate and work against the character. These shadows are not combatants but can perform frustrating actions such as blowing out light sources, interrupting rests and frustrating stealth attempts."

That's all you need.
Aha.
Seems that has all been sorted then.
I’m lacking a bit of context, what game is this from?
 



Silent, especially since it plays into how you want the story to be told.

Great idea too btw. Can just see slowly building up clues each time it happens until the PCs figure out whats going on and then watching them come up with a clever idea to detect and stop it from happening again. Too fun. This is why I love TTRPGs.
 

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