Flexor the Mighty!
18/100 Strength!
One silent tear as I rip thier character sheet in half...that's what I game for.
S'mon said:BTW apesamongus, if you're not familiar with it you might like to check out The Forge and Narrativist games like Sorcerer & Sword, which are designed to facilitate narrative drama rather than challenging players with the threat of PC death.
See:
http://www.indie-rpgs.com/
Flexor the Mighty! said:If you are going to ignore the dice you might as well just get rid of 'em I say. What is the point of rolling them if you aren't going to abide by the results?
Quasqueton said:When I started D&D, back in 1980, with the Basic set, we had PCs die by the handful.
Hellefire said:At first I would let them finish making a character, tell them they died a terrible death and to roll up another. Then I decided this lacked imagination and instead put them into an impossible situation and described their deaths to them.
RFisher said:You don't tend to run from combat as quickly when you know you have a 10 point buffer between unconscious & dead. (Which, despite how it was worded, is how we played it.)