Mistwell
Crusty Old Meatwad
You have not thought through how these interact with other rules enough. Yes, it often does depend on a trade off involving your bonus action, and it also involves a trade off in which weapon you use, and sometimes even which order you use your masteries, and if you use two weapon fighting. There are a ton of potential decision points in there. I strongly recommend you not read the document and make a judgement but instead make a 13th level Fighter using ALL the new rules (not just the new fighter rules) and test it in a combat and compare that to how the old fighter and weapons worked.Ok, but to what extent is it "doing" something? It's not a choice you make during combat. Even the non-damaging ones don't come with any trade-offs, not even using your bonus action. So every turn, every attack, you just add an extra step.
And in most cases I would say its not even a choice you make outside of combat: you are probably going to use the best magical weapon you own, and get whatever passive benefit comes with it. Right? Or am I wrong?
And I am saying that as someone who did just what you did. Read it, think it's pretty meh, and came to an initial conclusion. It took hearing a full build with all the new rules and a battle simulation and comparison to really see what was going on here and all the interactions involved. These are rules intended to be playtested. And I have been falling into that same trap of not playtesting the rules, just reading a new section in isolation. The further we get into this playtest, the harder it is to see how all the new rules interact with each other just by reading a section.