Psion
Adventurer
Re: Yes
I only allow evil characters if the player can convince me that the character concept is sound, and has motivations that will fit with the campaigns. If I even have the slightest inkling that the player is out to be evil just to be a backstabbin little pus-weasel, then no.
Incidentally, I put CN characters under similar scrutiny. I require that all CN characters have meaninful motivations or buttons to push. I am sick and tired of characters who have to have their arms twisted to participate in an adventure. One time it got to the point that I told the player "fine. Your character doesn't want to get involved. As such, he wanders off on his own. Please roll up another character that DOES give a damn about something... anything!"
I only allow evil characters if the player can convince me that the character concept is sound, and has motivations that will fit with the campaigns. If I even have the slightest inkling that the player is out to be evil just to be a backstabbin little pus-weasel, then no.
Incidentally, I put CN characters under similar scrutiny. I require that all CN characters have meaninful motivations or buttons to push. I am sick and tired of characters who have to have their arms twisted to participate in an adventure. One time it got to the point that I told the player "fine. Your character doesn't want to get involved. As such, he wanders off on his own. Please roll up another character that DOES give a damn about something... anything!"