In my case with Massive Darkness 2, I saw from updates and examples of play that the gameplay (and style of game) was completely different from its predecessor. My original take (a slight update to the existing game and new models) was replaced with a thought of "this is too confusing to fulfill its place as a simple, fast, fun dungeon crawler that I can introduce to casual gaming friends." The original take I had was not countered until after reading updates and watching a live play video of just how confusing it was (where even the participants hardly understood the game.)Dunno why an update would cause a drop
Impulse backers being reminded of their pledge and opting out?
I don't understand why people on here are just making the assumption that all drops are because the backers are at fault, impulsive, uneducated, etc.? Some of us back projects to get notifications, to see the updates to make informed decisions. And if that means I cancel my pledge, then so be it.
I can tell you that if I backed Massive Darkness 2 at several hundred dollars, expecting something similar to the first game, and got the actual product, I would be livid. There's a KS of a company that regularly advertises on here that I haven't gotten my product, that has already announced a second KS that is supposed to have the product that I was told I was going to get. I will never back another KS from them or buy any of their other products.