Prince of Happiness said:Actually, I miss the cave fisher. Is that one in ToH?
Drkfathr1 said:I've always liked the concept of the piercer, so I modified them for my own games so that after they fall (and usually miss), they have little crustacean legs that spring out, allowing them to move at a decent pace, and I give them a nasty little acid squirt so they still have a little fight in 'em.
Still really only good for low level PC's, but I love the classics.
JRRNeiklot said:I fail to see how losing your stuff is worse than losing your life. If I total my car and some D&D angel drops in and says, hey, you can have your car back, but we'll take your leg instead, I think I'd rather have my leg.
I also fail to see how losing your stuff is worse than losing your life, so I guess it's a good thing that I never actually SAID that losing your stuff is worse than losing your life. I was just mentioning two sets of irritatingly ridiculous monsters since it was vaguely on-topic. Because I'm hella funny. Haha!JRRNeiklot said:I fail to see how losing your stuff is worse than losing your life. If I total my car and some D&D angel drops in and says, hey, you can have your car back, but we'll take your leg instead, I think I'd rather have my leg.
hong said:Pah. Losing your life in AD&D is nothing. You just make up a new character, just like the old one. Losing your equipment, by comparison, can take HOURS to fix.