Do you "roleplay" in non-TTRPG Games?


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Also, any game of Munchkin Classic that doesn't devolve into a Elven Mafia extorting literally everybody else at the table is a game of Munchkin Classic where people aren't playing to win.
 

What is the fictional positioning of Checkers or Candy Crush?

Looking at it from another direction, chess is a game that you could absolutely write a narrative about what the pieces are doing as people. And checkers is (kinda) just a dumbed down/more abstract version of chess. There's a story there, but it'll be a little bit of an uphill battle.

For Candy Crush, check out the story mode in "Pick Pack Pup", which is the Playdate version/knockoff of that game.
 

Yes, yes I do.

I've played Ms Scarlet as a vamp and Col. Mustard as an old buffer in Clue(do).
Games like Betrayal at House on the Hill are, of course, easy to RP.
The old Dune boardgame is another one where it's hard not to get into character, especially playing the Harkonnen. :-)
I've even in RP'd playing full on wargames,like my fave Napoleanic game where I've been all "Peace with France?! Never!" when playing the Brits. And vice versa.
 


There are definitely some board games that lend themselves to this more than others. Traitor games like Battlestar Galactica (“I’m getting suspicious of how much time President Starbuck* is spending in her Viper away from the rest of us, she must be a Cylon.”) but many others, such as Lords of Waterdeep.

*The reason she does this is because she gets two actions a round while flying her Viper, she’s just a much more effective President there.

“You sent my brother to his death!”

“Could you be a little more precise? I send a lot of adventurers to their deaths.”

“Sigh… he was a fighter? It was last month? I think you sent him to domesticate some owlbears?”
 
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So back in the TCG gold rush of the late 90s, there was a Call of Cthulhu card game called "Mythos." What was interesting was that your deck was in a sense an adventure with characters trying to complete goals. So when we played it, we played narratively, where when you played a card, you wove it into the narrative of either your story or someone else's if your card was affecting their board. It was a lot of fun. It also almost sunk Chaosium.
 

Rather, I am curious who effectively "roleplays" while playing other sorts of games. Do you roleplay (however you define it) when you play board or card games, miniatures wargames, or video games of various sorts? Do you talk in funny voices or make decisions based on your role, otherwise do that "play pretend" thing? If so, how far away, thematically and mechanically, can a game be before you don't? Do you roleplay with Candyland? Monopoly? Chess?
Sure. Sometimes, when playing Star Fleet Battles, if I were a Klingon, I might tell my Federation opponents to leave as this sector of space clearly belongs to the mighty Klingon Empire. When playing Power Grid, a board game where you attempt to power cities using plants that burn coal, oil, solar, trash, or fission, I will occasionally lament my opponents using harmful coal/oil while I only burn trash or use eco-friendly solar energy. That's about it though. If an advantageous coal plant comes up for auction I wouldn't hesitate to purchase it and crush my competition.
 


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