My whole campaign world is constantly progressing as various factions maneouvre against each other. I have major and minor NPCs who all have plans and ambitions and are all up to something whether the PCs get involved or not. This pushes the campaign towards end game.
The PCs have their own agendas and goal that slots into the main plot (i.e. their plot). Everything they do has reprocussions on the world (sometimes massively) so their own actions sometimes force dramatic or time related deadlines as adversaries react or try to out maneouvre them.
As for the main plot, it has always had some sort of vague dramatic or time related deadline. Plot NPCs will sometimes remind them of it if that NPC wants to give them a nudge in a particular direction.
Plots are like a ticking time bomb in a sealed box. If you don't open it up to see how long you have left then will it go off? and if it does, will you notice?
The PCs have their own agendas and goal that slots into the main plot (i.e. their plot). Everything they do has reprocussions on the world (sometimes massively) so their own actions sometimes force dramatic or time related deadlines as adversaries react or try to out maneouvre them.
As for the main plot, it has always had some sort of vague dramatic or time related deadline. Plot NPCs will sometimes remind them of it if that NPC wants to give them a nudge in a particular direction.
Plots are like a ticking time bomb in a sealed box. If you don't open it up to see how long you have left then will it go off? and if it does, will you notice?