Do You Want A D&D That Is "Faster, Better, Smarter"?

Do you want a D&D that is "faster, better, smarter"?

  • Yes

    Votes: 111 91.7%
  • No

    Votes: 10 8.3%


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malkav666

First Post
I don't know if I need better, faster, smarter. I would definitely like to see them clean up any mechanics they will using from previous editions and make sure they play well.

I have never really had the combats take too long problem in any edition of D&D ive ever played. Thats not saying that I didn't ever had a combat that ran too long; this has happened to me. But rather that I didn't experience a combat length issue that I felt was a systemic design problem. So I am not sure if I really need faster. But I would definitely check out faster if it was presented. But I find in practice that I pace my combats to be as long as they need to be. You can tell when your group is done with combat. If they are stacking dice more than 3 die tall, its time to end it bro.

Better on the other hand is a hard sell. WOTC has proven to me in the past that their idea of better does not always line up with my own preferences. I am always hoping for better, but its so relative to an individuals tastes that it becomes difficult for me to imagine it being ascribed wholesale to anything really. I could tell you all day that cheddar cheese is better than swiss but without a non-biased unit of measure I could not prove it. I feel one edition of D&D being better than another falls into the same paradigm.

As for smarter, I am not sure what that even means. I would like more information on what this smarter D&D is before I make a judgement.


love,
malkav
 

fba827

Adventurer
Do you want D&D to be "Faster, better, smarter"?

Tangent -- seeing the thread title made me think of the opening to Six Million Dollar Man.

“We can rebuild [it]. We have the technology. We can make [it] better than [it] was. Better...stronger...faster.

So, is this going to be Bionic D&D ? :)
 

S

Sunseeker

Guest
As you said, who doesn't? I think on the whole new editions do usually improve the game. Are there problems in new editions? Sure, there always will be. There's no accounting for taste either, no way to be sure that any given player will like anything presented in the new edition. But hey, nothing to be done about that.

I literally want the game to be faster, at least, combat to be faster than 4e. I want the game to be smarter than earlier editions, and I think if they can achieve those two things, it will indeed be "better".
 

Li Shenron

Legend
Definitely better and smarter...

About "faster", well it depends on the situation. There are some D&D things I like to the point that I would not want them fast ;)

The exploration phase if my favourite, and I don't want to skip through it, but on the other hand I certainly wouldn't want a drag where the rogue searches & roll for traps in every 5ft square.

A combat where the players are using lots of tactics, and monsters & events make it very dynamic, can bring me a lot of fun... if it lasts 3 hours then they will be 3 good hours of fun. But if combat is something like damage-damage-heal-damage-damage-kill then I'll be bored after 10 minutes already.

As a DM I want the ability to skim fast through stuff (whatever it is) that I think will be boring, and then spend more time on what we have more fun with.
 


Henry

Autoexreginated
I vote yes, because as Monte said, if you're just collating and making existing rules compatible, there's very little point to try out a new version over what a person plays now. I don't want development to stagnate, I want to see new takes on things, even at the same time I want the most basic defining "sacred cows" to remain (for me, Vancian magic, races, classes, levels, and d20's.)
 

Roland55

First Post
Yes, of course.

I'm very relieved that WOTC did not go with "faster, better, cheaper."

NASA's experience with that mantra: "Pick any 2."

Let's hope that bit of '90s wisdom does not extend to D&DN.
 


Mark Plemmons

Explorer
"We don't want a new iteration of the game to be only a "best of" of the prior editions. If we did, there would be no reason to play it."

Really? That sounds like a great reason to play it.
 

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