Argyle King
Legend
Are you sure you disagree? Sounds like you agree with what I'm saying about Yo-yo healing being an inefficient tactic.
Because everything you said is correct and it furthers my point rather than disprove it.
I do disagree. (see below)
Your off by quite a bit there. I'm not sure you looked at the healing word spell either as the mechanics of that spell don't cost the cleric their damage.
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The only time it would cost the fighter 7 in your example is if the initiative order was monster>fighter>cleric... Luckily for the fighter healing word is limited to the spell lists of clerc druid bard & one alchemist archetype making it something that can only be cast by four popular classes with the ability to heal.
Which leads to two scenarios (depending upon what damage the opponent can do):
1) Yo-yo healing still happens because there's little downside to allowing the fighter to drop to zero.
2) Standing the fighter back up with 1d4+ HP means the fighter is now actively perceived as a target and at risk of being driven to insta-death below zero.
In both cases, it's a problem of mitigating threat (as said).
Edit: In the case of #1, using a bonus action is the only thing required to bring the fighter back to combat and damage output. There's no loss in combat effectiveness for the fighter being at low HP.
In the case of #2, the small amount of healing done with said bonus action does not remove the fighter from danger (and arguably increases the danger of death to the fighter); at that point, the cleric needs to decide how best to use something more than a bonus action -is it to stand up the fighter or to somehow remove the enemy (?).
The original question is whether or not "yo-yo healing" occurs. I would say that it does, and there are a lot of times when the choice to not heal (until absolutely necessary) is the better option.
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