Does Acid Fog Stack?

Saying that two acid fogs won't 'stack' (which isn't even a valid term when discussing damage, imo) is like saying that you only take damage from one arrow each round.

Or to be a little more generous, is like saying that you only take fire damage from one flaming arrow each round.
 

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Regarding the following quote (emphasis mine):

MagicOvervier.rtf (3.5) said:
Spells or magical effects usually work as described, no matter how many other spells or magical effects happen to be operating in the same area or on the same recipient. Except in special cases, a spell does not affect the way another spell operates.


I'm probably reading it wrong, but other seems to reference different spells, and not multiple castings of the same spell...

Anyways, you all have made your point, and they were very good points, and I feel that the rules, as they are presented, do not give a clear answer.

Oh well, we'll see what CustServ has to say about it, and we'll go with the opposite, I guess.

Slim
 


Magic Slim said:
The SRD specifically states that multiple instantaneous spells on the same target affect said target. Acid Fog isn't instantaneous. That's why IMO that quote isn't valid...
But it does not say that multiples of any other kind of spell does not affect said target.

Considering Acid Fogs as not stacking would result in a clear logical error with the spell description if you have two different casters cast it at the same place. Therefore they have to "stack".
 

Darklone said:
But it does not say that multiples of any other kind of spell does not affect said target.

Considering Acid Fogs as not stacking would result in a clear logical error with the spell description if you have two different casters cast it at the same place. Therefore they have to "stack".

What is this "clear logical error" that you speak of (it's still early in the morning here)?

Also, are the creatures stuck in the fog doubly Slowed?

Slim

(see you all at work)
 


*Sob*

I guess I lose. Here's the quote from Customer Service:

Me said:
Say you have 2 identical, Damaging, Non-instantaneous spells that cover the same surface. Would someone stuck at the intersection of these spells take damage from both spells, or only from one? Would it make a difference if the spell had been cast by 2 different casters?

WotC Customer Service said:
This does not stack. The reason is that the damage causing conditions are the same regardless of the overlapping areas. This is similar to magical bonus types not stacking.

Slim
 

If you take the route of damage not "stacking" then a better way to describe it would that you simply can't have to acid fogs over each other. The fog diffuses to area of lower density so to speak, so it can only become so concentrated. The maximum concentration is the effect of one casting therefor all you can do is increase the effected area. However, this is just grasping at straws trying to support a CustServ ruling :P
 

Although that theory could be valid with Acid Fogs, it wouldn't hold with, say, Wall of Fire (which I put as an example in the email I sent to them), since the Wall of Fire damages opponents that are not stuck in it (ie like 2 WAlls of Fire, parallel, 10' distant, both shooting fire towards eachother)

But I am happy that you are trying to defend Cust. Serv. :D

Slim
 

Hm, firewall is also tricky. The firewalls (in theory) are the same temperature, so the air in between can only get so hot. DO you take damage because the air temperature has increased approaching the lvl of the fire or damage from heat that is only about 1/2 the temperature of the fire. I don't know. But if the air is the same temp. as the fire (and at 10 feet from such a huge source I imagine it would be, although I'm not a physics major..) then you really wouldn't take all that much more damage from two sources. Two hotplates at 100 degrees are only going to make the air ~100 degrees as well. So maybe firewall really does make sense to!

(rofl)

PS I could be completely wrong about this thermodynamic stuff.
 

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