dave2008
Legend
talk to your DM I guess? Though you need everyone to buy in for it work.Not normally within the purview of a player to enforce.
talk to your DM I guess? Though you need everyone to buy in for it work.Not normally within the purview of a player to enforce.
Nah. I just took over GMing and decided to run 13th Age instead.talk to your DM I guess? Though you need everyone to buy in for it work.
I loved 4e, but I just can't get into 13th age. Not sure what it is.Nah. I just took over GMing and decided to run 13th Age instead.
Ok that sounds intriguing? 6 actionUse the pathfinder P2e 3 action system (or my preferred 6 action system), that seems right up your ally.
Got it. I remember them disagreeing about how often one can roll a recharge in general (because the rules asks for a recharge roll after a battle, and Heinsoo originally felt that could mean any battle) but the barbarian one is specifically called out as recharging after the battle in which it was used.
That was it and I do not think it is at all irrelevant one is a nerf bat and the other very very potent why should it be either extreme? I want a stable game as a starting point.Basically at one point the designers say that they disagree about when someone should get to reroll to see if they get back a daily. Rob Heinsoo says you should roll after every battle (so if you use a daily in battle 1 you can also reroll after battle 2 and battle 3 even though you didn't have the ability to use in that battle). Jonathon Tweet thinks you should roll only once after the battle in which you use that ability.
Most of the Daily powers are rewritten in a straightforward way so that they could go either way. However, the Barbarian Rage seems to be written in a way that explicitly supports Jonathon Tweet's position.
It's really irrelevant. .
If you’re worried about that you could easily separate shove and knock prone, and keep the latter an action.Shove as a bonus is great in theory for moving the battlefield around. But isn't the better option usually just to knock people prone?
Wouldn't you just end up with a lot of people knocking each other over all the time and the battle feeling a bit like keystone cops.
Wait proning an enemy is way too useful to be a bonus action it needs a better costI think shove as a bonus action a