CleverNickName
Limit Break Dancing (He/They)
I find the description unnecesarily verbose. I'd recommend this simplified version, which conveys the same information:
Detect Magic
Minor divination
It detects magic in a 30 foot cone. The DM determines exactly how.
*eyeroll*I like your thinking.... we could cut down on page count this way.
Magic Missile
Minor evocation
Magical dart(s) hit one or more creatures. The DM determines exactly how many and what damage, if any, it does.
The playtest version is a lot more detailed and restricted than the version I've been using for years.
Detect Magic
Range: 0
Duration: 2 turns
Effect: Everything within 60'
When he casts this spell, the spellcaster will see a glow surround all magical objects, creatures, and places which are visible and within range of the spell. No saving throw is allowed.
Example: Shortly after casting this spell, a magic-user walks into a room containing a door locked by magic, a magical potion lying nearby, and a treasure chest containing a magical wand. All the magic will glow, but the spellcaster can see only the door and potion; the light of the glowing wand is hidden by the treasure chest.
D&D Rules Cyclopedia, pg. 45
Range: 0
Duration: 2 turns
Effect: Everything within 60'
When he casts this spell, the spellcaster will see a glow surround all magical objects, creatures, and places which are visible and within range of the spell. No saving throw is allowed.
Example: Shortly after casting this spell, a magic-user walks into a room containing a door locked by magic, a magical potion lying nearby, and a treasure chest containing a magical wand. All the magic will glow, but the spellcaster can see only the door and potion; the light of the glowing wand is hidden by the treasure chest.
D&D Rules Cyclopedia, pg. 45
I've used this version in every edition since 1986. Oddly enough, we still have fun.