Does anyone use a house rule where Dexterity determines bonus attack modifier rather than Strength? (Remember, not for damage purposes, just straight attack.)
I am thinking of having Dex be the attribute used for an attack bonus while strength still determines damage bonus. I feel this will allow for a big, strong PC, NPC, or monster to deal huge damage but maybe not hit as well due to a low dexterity. While small, dextrous creatures hit more often but do not do as much damage.
This seems a more accurate reflection of how combat would work and it does not preclude a person from being both strong and dextrous. It would also explain how so many blade using fantasy warriors, who may not be strong but are extremely dextrous, can defeat opponents who are stronger than themselves.
I am thinking of having Dex be the attribute used for an attack bonus while strength still determines damage bonus. I feel this will allow for a big, strong PC, NPC, or monster to deal huge damage but maybe not hit as well due to a low dexterity. While small, dextrous creatures hit more often but do not do as much damage.
This seems a more accurate reflection of how combat would work and it does not preclude a person from being both strong and dextrous. It would also explain how so many blade using fantasy warriors, who may not be strong but are extremely dextrous, can defeat opponents who are stronger than themselves.