Sure, but here we have nothing new and literally nothing appealing apart from the IP, what could attract 2021 fresh gamer. And honstly nowadays this IP is known rather from poor series and B-movie remakes than anything else..
Only for nostalgia fans and peeps who had been living under the rock for 30 years...
But well, seeing how poorly done was the new Stargate RPG and how it went on the Kickstarter - probably it is always ok for the publisher to try doing it low effort - big money grab.
PS. Warhammer 4th edition had a very nice rework of its old mechanics, removing much rust and staying compatible more or less with the older editions.
I'm not saying it should follow PbtA path, but at least t r y to show us that they made any effort making this game looking something suitable for 21 century gaming...
Hmm, so what exactly do you define as "suitable for 21 century gaming"? Personally if mechanics are solid, I don't see a need to change them. Also I'm actually not a big fan of PbtA, seems a lot of people love those mechanics but everything I read from them just doesn't do much for me. I don't dislike it but I'm not of the mind set that they're more suitable than anything else.
As to dated, Dungeon World (PbtA) to me for example is a physically small book which is thick with a print type that does nothing for me. It feels rather dated to be blunt and since I was there in the 1970's playing DnD, Traveller and Runequest, I have a pretty good feel for dated. Even the mechanics to me feel dated and old school like. So I guess it all depends on the eye of the beholder as to what is dated or suitable.
Personally for me these days if I was running something I'd choose a variant of BRP/Runequest mechanics or Traveller mechanics. As a player I'd love to play some of the 2D20, Free Leagues or Cypher system mechanics but where I live everyone pretty much sticks to 5e DnD, Pathfinder or the bloody card games.