Dr. Si's Curse of the Crimson Throne - Alpha Group

Jerrigan Arbordelve

Jerrigan will commit the description of the foppish halfling to memory. When the dinner bell sounds, he will attempt to locate his wayward friends. "Did somebody say 'food?' '

[sblock=stat block, Jerrigan]
Jerrigan Arbordelve, Cleric 1 of Sarenrae (Goddess of Sun, Redemption, Honesty, & Healing)
HP: 24
AC: 20, FF: 16, T: 14

Saves:
Fort= +4 [+2(class),+2(ability)]
Ref= +3 [+0(class),+3(ability)]
Will= +5 [+2(class),+2(ability), +1(background trait)]

Scimitar= Att +2, Dam 1d8+1

Domains:
Fire (domain power at 1st level, Fire Bolt - ranged touch for 1d6+1/2levels),
Healing (domain power at 1st level, Rebuke Death - dying subject regains 1d4 hp)


Spells Prepared
0 Level: Detect Magic, Guidance, Resistance
1 Level: Bless, Summon Monster I*

*converted to cure spell of same level
[/sblock]
 

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Bael

"Seems so, good Jerrigan. You don't know magics to detect poison, do you?" Bael says to the cleric.

[sblock=OOC]
Bael moves silently back, closing all opened doors. He will move back to the dining hall.

Perception +5
Disable Device +8
For searching for traps and unlocking doors.

Bael
AC 16 (T13, FF13), HP 25/25, F +2,R+5,W+0
Resistance to cold 5, electricity 5, and fire 5.
Darkness 1/day, Sneak 1d6
Rapier +2 . 1d6+2 . 19-20/X2
Shortbow +3 . 1d6 . 20/X3

Stealth +8 (including ACP)
Perception + 4
[/sblock]
 

"Poison?" asks a familiar voice as Maya comes in and glowers at the table. "Who is poisoned? What are you talking about?"

She takes a seat near the head of the table and grabs any food that's near enough for her to get her fingers around it.
 


Jerrigan Arbordelve

"Detect poison, you say, Bael? Why, you don't mistrust the hospitality of these good people already, do you?" ;) Jerrigan takes his seat near the others, and is very careful not to get between Maya and the food.

[sblock=stat block, Jerrigan]
Jerrigan Arbordelve, Cleric 1 of Sarenrae (Goddess of Sun, Redemption, Honesty, & Healing)
HP: 24
AC: 20, FF: 16, T: 14

Saves:
Fort= +4 [+2(class),+2(ability)]
Ref= +3 [+0(class),+3(ability)]
Will= +5 [+2(class),+2(ability), +1(background trait)]

Scimitar= Att +2, Dam 1d8+1

Domains:
Fire (domain power at 1st level, Fire Bolt - ranged touch for 1d6+1/2levels),
Healing (domain power at 1st level, Rebuke Death - dying subject regains 1d4 hp)


Spells Prepared
0 Level: Detect Magic, Guidance, Resistance
1 Level: Bless, Summon Monster I*
[/sblock]
 

Bael

That's Maya, for sure.

"We must eat in shifts. I'll wait" Tristan says, keeping any eye on the doors.

"Waiting sounds good. Enjoy your meal." Bael says to the cleric, grinning again. Then he looks out for Natalya to ask her some questions.

[sblock=OOC]

Perception +5
Disable Device +8
For searching for traps and unlocking doors.

Bael
AC 16 (T13, FF13), HP 25/25, F +2,R+5,W+0
Resistance to cold 5, electricity 5, and fire 5.
Darkness 1/day, Sneak 1d6
Rapier +2 . 1d6+2 . 19-20/X2
Shortbow +3 . 1d6 . 20/X3

Stealth +8 (including ACP)
Perception + 4
[/sblock]
 

"Poison?" asks Ned as he takes his seat. "I'm sure Barnsworth's cooking isn't that bad!"

"Be quiet Ned"

"Yes, Auntie."

"Surely you don't suspect this murderer will try to poison us?" adds Jebediah Jeggare. "I thought his modus operandus was the blade, hence why he's known as the Swan Street Slicer, not the Swan Street Poisoner." He gives a short, sarcastic laugh.

"Quite," says Lady Dromdal. "Still, I suppose we should trust the professionals. We don't serve in shifts here," she says to Tristan. "I shall have Barnsworth put you some leftovers aside." She gives a dismissive wave of her hand.

Barnsworth, meanwhile, is bringing out plates laden with large pieces of crustacean. The complex set of tool-like cutlery is evidently meant for getting inside.

"Ah, reefclaw!" exclaims Jeggare. "My favourite." He leans over to Maya. "My great-uncle was killed and eaten by one of these things, so I make it a matter of family pride to return the favour whenever I can."

[sblock=OOC]
Natalya isn't present at the dinner party - she's gone back to the Acadamae where she lives and works. Bael can leave to find her if you wish. Meanwhile, what is Tristan doing whilst the dinner party is going on?

[sblock=Jerrigan]
Jerrigan notices Ceceli, already very quiet and withdrawn, becomes noticably uncomfortable when Jeggare talks about the Slicer. Her late husband was the last victim, after all.
[/sblock]
[/sblock]
 

Bael

Bael just nods, dissatisfied he couldn't speak with Natalya here. He will inspect the kitchen, looking for the butler.

[sblock=OOC]
Barnsworth is also a halfling, isn't he?

Perception +5
Disable Device +8
For searching for traps and unlocking doors.

Bael
AC 16 (T13, FF13), HP 25/25, F +2,R+5,W+0
Resistance to cold 5, electricity 5, and fire 5.
Darkness 1/day, Sneak 1d6
Rapier +2 . 1d6+2 . 19-20/X2
Shortbow +3 . 1d6 . 20/X3

Stealth +8 (including ACP)
Perception + 4
[/sblock]
 

Jerrigan Arbordelve

Jerrigan will sit as close to Ceceli as he is able, hoping to offer her some words of comfort if he is able, and an assurance that her husband's killer will meet his fate as soon as we can arrange it.

[sblock=stat block, Jerrigan]

Jerrigan Arbordelve, Cleric 1 of Sarenrae (Goddess of Sun, Redemption, Honesty, & Healing)
HP: 24
AC: 20, FF: 16, T: 14

Saves:
Fort= +4 [+2(class),+2(ability)]
Ref= +3 [+0(class),+3(ability)]
Will= +5 [+2(class),+2(ability), +1(background trait)]

Scimitar= Att +2, Dam 1d8+1

Domains:
Fire (domain power at 1st level, Fire Bolt - ranged touch for 1d6+1/2levels),
Healing (domain power at 1st level, Rebuke Death - dying subject regains 1d4 hp)


Spells Prepared
0 Level: Detect Magic, Guidance, Resistance
1 Level: Bless, Summon Monster I*
[/sblock]
 
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Maya gives Jeggare a glance, then shrugs. "I hope you did not eat the one that ate your great-uncle," she replies. "Eating another person brings a curse on you. It is a terrible thing to do."

She looks at the others and says, "While you were gone, I have explored this house somewhat. It is hard to imagine a worse place to defend. There are many ways to get in and out...especially for a halfling. Too many to patrol easily unless we have three times our number. On top of that, the house is big enough to shelter a whole tribe comfortably, but only has a handful of people living in it. Thus, most of the house is barren and empty...full of hiding places, and ways to move between rooms without being noticed."

The sorceress sighs.

"Our only choice is to remain in the woman's presence at all times, so that she cannot be approached without encountering us."
 

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