I, personally, see very little change ahead at all. As far as I know, D&D is turning a profit. Chainmail apparently wasn't, so it was dropped. The magazines were marginal, so they were sold. I'm only thirteen, and started playing about a year ago, so for me, there was no D&D before Wizards of the Coast. I think they are doing just fine. It would have been better if they weren't bought by Hasbro, that's a given. If Hasbro begins to think WotC isn't making them enough money, they'll probably sell Wizards back to itself, assuming that's possible. As for D&D being snapped up by another individual, I think that's probably unlikely. D&D belongs to Industryland now; I doubt it's going back to a single person. I myself would prefer to see Wizards keep Dungeons and Dragons. If someone else got their hands on it, who knows what could happen--it could remain a big success, but there's always a chance it becomes a grubby little back room product stocked by those dirty little comic shops that no one goes into. Maybe I'm completely wrong. But if anything is changing right now, it's the fans, not the company. Those who have been playing for years may be becoming disgusted, but for people my age, making the stuff high-profile, glossy, and accessable is just what the doctor ordered. There was a point to all this when I began, but I've forgotten it.