Dragonborn - will you ban them?

Dragonborn?

  • I intend to ban it.

    Votes: 139 17.4%
  • I will allow them as is

    Votes: 386 48.4%
  • I have no idea

    Votes: 202 25.3%
  • I'm a special snowflake and have another idea

    Votes: 70 8.8%

I'm special :P

As a person who voted "special snowflake" the reason is:

As I will be converted the current campaign I run to 4E, and convert/recreate any rules that we use as custom now, and implement house rules in 4E as well, I reserve right to do the same for the races.

I DM a planescape campaign, but even there, some parts of cosmology I have adjusted. I like some of the ideas of the 4E cosmology but not all, so I will combine it with what I envision now, and just move stuff over.

My players will be a bigger issue, as currently, we have a:

Half Orc Barbarian
Dwarven Lycanthrope Fighter
Aasimar wildmage (specialist)
elven cleric
human swordsage
lillendi bard
halfling rogue/sorc
elven wizard

For some of the races/classes I'll already have to do some custom adjustments, and if anyone makes a tiefling, I use a planar table, for customized accents for the character (do you want a tail? horns? hooves? etc..make a customized tiefling) I envision that type of thing for the dragonborn...customize them a bit more..but that also depends on the feats they can take.

Ultimately, they sound more like a lizardmen with dragon blood, instead of a true half-dragon, so I may just leave it as such, so that players who choose to be an actual half-dragon have that advantage (breathe weapon from the start, etc)

I'll probably also change the tiefling back to having some type of planar heritage causing for their appearance/abilities.

Sanjay
 

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I had to vote "no idea". Although I don't care for the general concept and will have to be convinced by their final iteration to make a decision one way or another. But, I tend to lean towards removing them and tieflings. I think I can make Eladrins work - I just hate the name.
 

Special snowflake:

For my home brew I will be OVERJOYED to have an LA +0 lizard race. I just need to adjust my home brew flavor or snip the wings and dragon breath options from the dragon born. The name will change, but I change most names anyway.
 


In almost every game I've ever played, someone has asked if they could play a half dragon or a dragonman of some sort. Even with new players who had no idea what races they could play.

Making dragonborn a core race makes perfect sense to me.
 

I'm not terribly excited or upset either way about the dragonborn, I'm pretty indifferent right now based on what I've seen so far. That attitude will probably change once I've actually got my hands on a PHB though.

Still, I voted to ban them from my own homebrew, at least at first. It's because I'd rather just ban them than have to retcon my setting or develop a new area that they come from in addition to learning a new edition. I'd probably allow them in settings where they were incorporated from the ground up and I happen to like their design/flavor.
 

I've found that I can integrate them into my game-world so that part helps in my decision. My problem is that I like to run a more heroic fantasy campaign than pure swords and sorcery or something grittier. I'm still undecided on how the Dragonborn, or even the Tieflings and Warlocks will fit into my world/campaign. But if I create a new world, or just do a one-shot I see no reason not to use anything that is given.
 

I have no intention to ban Dragonborn. Besides draconic breath and flight being really cool, it fits with my home brew ideas (will require minor reflavoring, but I will allow them none the less.)

A lot of things in 3e core was truly ungeneric, and by comparison to Gaurdinals and The Clockwork Nirvana of Machinus, a race of dragon-men is generally applicable to many worlds, if given a chance.
 

I voted that I'd ban them, but now that I have a second, a clarification is in order: I would ban them in my existing campaigns, because they aren't a good fit for the game world.

After 4E comes out, and after my existing campaigns end, I'll create something new that will try and make sense of the new races from the ground up. There'll be dragon men aplenty in that new world, but it will be a different one from what I have now.

--Steve
 

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