Dragonborn - will you ban them?

Dragonborn?

  • I intend to ban it.

    Votes: 139 17.4%
  • I will allow them as is

    Votes: 386 48.4%
  • I have no idea

    Votes: 202 25.3%
  • I'm a special snowflake and have another idea

    Votes: 70 8.8%

Lurks-no-More said:
Because people are making very firm decisions based on evidence that's sketchy at best.

Oh come on. We in the US (as a country) do the same thing every year when we go to the voting booth in November (and sometimes in February if there is also a Primary)
 

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Voss said:
Because it isn't something they want?

How can you know before you see them if you want them?

This isn't really a rules/mechanics issue. Some folks just don't want dragonpeople in their campaigns.

How do you know it is "dragon people"? How do you even know what "dragon people" means until you see it?
 






What the hell is this? We get gnomes totally axed off and orcs/half-orcs are in the air but we get friggin' Lizardmen and evil sorcerers?
When did D&D turn into a bloody Conan the Barbarian novel?
 

My game follows a fairly Tolkienesque feel (though set in FR) and I intend to ban dragonborn, tieflings, warlords, and warlocks from the standard campaign. If I ever get around to playing an "evil party" then I'll open them up. They otherwise strike me as "evil" characters to play, sort of like the assassin from 1E (and 3E).
 

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