not the only one... its a possible outcome.
It's the most likely outcome, given that both sides have parity in terms of numbers, resources, and abilities. Open conflict between them is in no way guaranteed to end quickly or decisively, let alone in a total victory for Good.
no one is saying no compromise... not allowing the evil voices 1/3 say over all of magic is not much of an absalute.
They already make up one-third of magic, though, so trying to squeeze them down to less than that is going to end badly.
Not so much, no. I'm saying that they should keep the current system, which pointedly
doesn't ignore the Evil wizards. You're the one saying "Good doesn't associate with Evil," so you're the one saying they should be left alone to do whatever they want (since opposing them would result in escalation).
even evil practitioners useing magic for evil...
Yes. That's the best that can be achieved.
many post but I started with post 1 and 2 on this thread
I think what you're
trying to cite is
the link in the first post, which goes to a D&D Beyond page which, on a quick search, doesn't seem to use the word "alignment" anywhere.
Not for you, perhaps, but there are other gamers who don't play your way. Or are you saying they're having badwrongfun?
I'm sure there are, but the general way evil backstabs means without good and neutral it will fall apart.
The Knights of Takhisis disagree. As does the fact that evil continues to exist in most campaign worlds.
except I NEVER SAID THAT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You've been very forthright in saying that Good cannot countenance the existence of Evil, and that it can't ignore it if it knows about it. What does that leave except stamping it out?
right and lets face it WotC isn't changing casting charts. they aren't I would bet everything on it.
Okay, well that seems like a rather silly thing to bet literally "everything" on. Sense of scale, and all that.
nope not by any D&D standard... in a 'shades of grey' way maybe but not D&D 9 alignments.
Incorrect. The White Robes are unequivocally good, even if they have recognized that they're not only unable to wipe out evil, but can reduce harm to innocent people by working with it. In fact, you could justifiably say they're good
because of that.
and that lines you at neutral not good... maintain the system and the balance get the most good for while allowing evil...
No, I think if you're leveraging the system to try and reduce harm as much as possible, that's good.
would you call any of them good on the D&D spectrum of 9 alignments? I doubt it.
On the contrary, I think you could, yes.
if you let evil be evil you are not good.
I disagree. Sometimes the most good that Good can do is to let Evil be evil, and that's okay.
There's more to it than that, mostly how in Dragonlance the two sides are virtually identical in numbers, resources, and abilities, as opposed to the asymmetry in Lex Luthor vs. Superman.
wait... what? You think (knowingly) a good person (by D&D good alignment) will willingly associate and work with a evil person (by D&D standards)!?!?!
So you
don't think that a good person will want to convince an evil person to change their alignment to good? That's an...interesting take on things.
That requires you to oppes those evil acts and views... at BEST your argument is all the white cloaks should be following the black cloaks around to teach them morality... I don't want to entertain what the worst way to read this is.
If you're knowingly reading the worst way into something, that's a referendum as to how you're engaging in the debate, you realize. And yes, teaching someone about morality requires you to interact with them, which is more worthwhile than ignoring them and, what, just hoping they go away?
lets talk alingment then... from D&D itself
Personality and Background
can be counted on to do the right thing (nothing about allowing or putting up with evil... just will do teh right thing, like oppose evil, not try to kill kids for learning magic, not putting people through PTSD inducing tests)
do the best they can to help others according to their needs. (again nothing about allowing or putting up with evil... just will help others, not force people into PTSD inducing tests, nothing about hunting down other good people who don't join your club house)
act as their conscience directs, with little regard for what others expect. (This is the cclosest you get... acts as there own conscience directs gives you some wiggle room that maybe there conscience thinks a PTSD inducing test and 1/3 of there order admiting to be evil MIGHT get by)
at best that is 1 out of 3 good alignments and you gotta squint and assume they don't mind evil for even THAT one.
Let me break that down for you: Lawful Good creatures can be counted on to do the right thing as expected by society, which in the case of wizard society means not overturning a system that has successfully managed to keep magic from tearing the world apart in a series of wars around philosophies and moralities. Neutral Good people do the best they can to help others according to their needs, which means making sure their need for peace and a civil society is met to the best degree that it can be. Chaotic Good people act as their conscience directs, with little regard for what anyone else thinks, so presuming that their conscience doesn't allow them to push the Black Robes to the point where the Black Robes abandon all unity with the wider order and do whatever they want to the detriment of everyone else, that's obvious.
In other words, there's nothing in what you posted that doesn't match with the system as-is.