Looking at my copy of Dragonlance Adventures (December, 1987):
This all seems fairly consistent, except perhaps the failure to list the Cataclysm as a notable occasion of direct divine interference in the world. The Kingpriest committed a heinous sin of pride, and led his followers with him into this error. The Law of Consequence demanded a response, and divine warnings that it was coming were ignored. Thus the gods meted out the punishment due, even though - for the good gods, at least - it hurt them to do so (thus Paladine's tears).
Not everyone necessarily shares the moral outlook within which this all makes sense, but to me it seems a pretty familiar one. Playing a conventional Dragonlance campaign means buying into it for the purposes of play, just like - when we play FR (with Cormyr) or GH (with Furyondy) or Pendragon (with Arthur) we buy into the notion that feudal kingdoms can be just lands ruled by righteous paladins.
p 9 sets out "The Law of Consequence: This final law was given by the High God himself to rule over all other laws. For every law and rule that is obeyed there is a reward and blessing; for every law transgressed there is a punishment. Blessings and punishments may not come about immediately, but they occur eventually."
p 14 tells us that "The Kingpriest of Istar brought down the wrath of the gods upon Krynn, and the gods punished the people for their pride by casting a fiery mountain down on the land. The destruction and desolation caused by the disaster disrupted the world for months."
p 15 describes the role played by Lord Soth, who "had, in fact, been warned by his elven wife of the calamity that was coming. . . . When warned of the impending doom of the world, Lord Soth rode forth with his loyal Knights behind him. Yet waiting for him along the way was a troop of elven clerical women who stopped him. They knew of is dark deeds and persuaded Soth to turn back in exchange for their silence. Soth turned back and the Cataclysm took place."
p 39 explains that "the gods take an active and impassioned interest in Krynn" but "mainly allow the course of man's destiny to be shaped by the free will of mankind. The gods prefer to let their will and strength be felt through their agents rather than through direct intervention. There are, however, several notable occasions in which the gods took a direct hand in the course of the world of Krynn."
One of these occasions is "The Night of Doom: No records have ever been found concerning this night, for all who participated in it are now far removed from the knowledge of mortal man. On this night, thirteen days prior to the Cataclysm that ended the Age of Might, the true clerics of the land all disappeared. Legends have it, however, that they were taken up by the gods to protect them from the calamity that was to come. . . . Only clerics of pure faith and good heart were taken. There were few who qualified."
Surpsrisingly, the Cataclysm doesn't appear in this list
p 43 says that "During the tie of the Cataclysm, [Paladine] and his fellows withdrew their direct influence from the world and caused the Cataclysm. . . for 60 days after the Cataclysm, Paladine's tears filled the night sky with their brilliance."
p 101 further describes the Cataclysm: "The wrath of the gods descends upon Krynn. The Thirteen Warnings strike, one per day, preceding the end of the year. Trees weep blood, fires die or rage uncontrolled, and cyclones strike the Temple of the Kingpriest. On the thirteenth day, mountains of fire fall from the skies, ravaging the landscape. . . The Temple of the Kingpriest is shattered with the destruction of Istar, its pieces scattered throughout the planes of the universe. . . . the Foundation Stone of the Temple comes to rest in the Abyss, and is discovered by Takhisis, the Queen of Darkness."
p 14 tells us that "The Kingpriest of Istar brought down the wrath of the gods upon Krynn, and the gods punished the people for their pride by casting a fiery mountain down on the land. The destruction and desolation caused by the disaster disrupted the world for months."
p 15 describes the role played by Lord Soth, who "had, in fact, been warned by his elven wife of the calamity that was coming. . . . When warned of the impending doom of the world, Lord Soth rode forth with his loyal Knights behind him. Yet waiting for him along the way was a troop of elven clerical women who stopped him. They knew of is dark deeds and persuaded Soth to turn back in exchange for their silence. Soth turned back and the Cataclysm took place."
p 39 explains that "the gods take an active and impassioned interest in Krynn" but "mainly allow the course of man's destiny to be shaped by the free will of mankind. The gods prefer to let their will and strength be felt through their agents rather than through direct intervention. There are, however, several notable occasions in which the gods took a direct hand in the course of the world of Krynn."
One of these occasions is "The Night of Doom: No records have ever been found concerning this night, for all who participated in it are now far removed from the knowledge of mortal man. On this night, thirteen days prior to the Cataclysm that ended the Age of Might, the true clerics of the land all disappeared. Legends have it, however, that they were taken up by the gods to protect them from the calamity that was to come. . . . Only clerics of pure faith and good heart were taken. There were few who qualified."
Surpsrisingly, the Cataclysm doesn't appear in this list
p 43 says that "During the tie of the Cataclysm, [Paladine] and his fellows withdrew their direct influence from the world and caused the Cataclysm. . . for 60 days after the Cataclysm, Paladine's tears filled the night sky with their brilliance."
p 101 further describes the Cataclysm: "The wrath of the gods descends upon Krynn. The Thirteen Warnings strike, one per day, preceding the end of the year. Trees weep blood, fires die or rage uncontrolled, and cyclones strike the Temple of the Kingpriest. On the thirteenth day, mountains of fire fall from the skies, ravaging the landscape. . . The Temple of the Kingpriest is shattered with the destruction of Istar, its pieces scattered throughout the planes of the universe. . . . the Foundation Stone of the Temple comes to rest in the Abyss, and is discovered by Takhisis, the Queen of Darkness."
This all seems fairly consistent, except perhaps the failure to list the Cataclysm as a notable occasion of direct divine interference in the world. The Kingpriest committed a heinous sin of pride, and led his followers with him into this error. The Law of Consequence demanded a response, and divine warnings that it was coming were ignored. Thus the gods meted out the punishment due, even though - for the good gods, at least - it hurt them to do so (thus Paladine's tears).
Not everyone necessarily shares the moral outlook within which this all makes sense, but to me it seems a pretty familiar one. Playing a conventional Dragonlance campaign means buying into it for the purposes of play, just like - when we play FR (with Cormyr) or GH (with Furyondy) or Pendragon (with Arthur) we buy into the notion that feudal kingdoms can be just lands ruled by righteous paladins.