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For me, (if I play it at all) I think Draw Steel will be for tactical skirmish games. There's too much going on for me to create stories, narratives, campaigns, role play. Just like a 3 hour, exhausting chess match with swords and spells. Basically like a crunchier Gloomhaven.
Sure you "could" have a campaign with it, but my god, it looks exhausting. It reminds me of my 4E campaign a few years ago when a fight would take more than 2 hours and everyone would be ready to go home.
 



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