Nikosandros
Golden Procrastinator
That's fair, I wasn't trying to sell you the gameRight. Which is a thing, but these games (Daggerheart/Draw Steel) are already pretty far from my comfort zone, I dont think I need 2.![]()

That's fair, I wasn't trying to sell you the gameRight. Which is a thing, but these games (Daggerheart/Draw Steel) are already pretty far from my comfort zone, I dont think I need 2.![]()
Yeah. the biggest differences I'm seeing talked about are crunch and story/fiction mechanics. If you take 5E as a baseline of 50/50, Daggerheart is 75/25 with a push towards lighter story mechanics and Draw Steel is 25/75 with a push towards heavier combat-focused mechanics.OK.
Granted I have yet to receive my Daggerheart book (Tuesday) so have not given it a read, but other than maybe the forced movement and grid focus, that seems a lot like what Daggerheart is being sold like.
I think people have already done a good job describing the game, but I really am enjoying DaggerHeart, and I am enjoying reading Draw Steel. The difference between the two is that Draw Steel is much crunchier and grid/minis game. I loved 4E, and I think of Draw Steel as developing along those lines. I'd be playing 4E today if it had a robust VTT system available. Draw Steel feels like it's going to have that, but also take some of the advances in game design since 4E came out.Interesting. So what exactly would I as a prospective buyer be looking at Draw Steel for?
I think you watch Knights of Last Call, so you can go watch two(!!) six hour plus streams on Draw Steel. It's kind of crazy how much effort Derik put into discussing the game. The key is, what kind of game do you like? For a crunchy, tactical game ... I think this is a great choice. If that's not what you want, perhaps go with another system.
Well I was thinking that the six plus included it, but you're correct. You'll learn more about the game than from anywhere else. These streams were so long that I was only able to watch about half of one before finishing my work. I am in a rotation to patch servers that I control every few months, and this is a lot of waiting, so I get to watch videos while waiting for the blue bar to finish up. I wasn't even half done with the first one when I finished the task! So yes, these are a time investment. And I also agree with your points that this may be too much crunch for a lot of people, but I'm still going to give it a go and attempt to prove that wrong.Not to be pedantic, but more as a warning to others... Derik's second live-stream on Draw Steel was nearly 8 hours.
I would actually contest it might be opposite. The daggerheart combat mechanics seem to me straight out baroque when compared with draw steel. In daggerheart we have lots of dices of all types, 4 currencies to balance and a weapons table that almost make T&T blush. The out of combat "mechanics" of daggerheart seem to reduce to "please spend fate to do mean things you have to come up with yourself".Yeah. the biggest differences I'm seeing talked about are crunch and story/fiction mechanics. If you take 5E as a baseline of 50/50, Daggerheart is 75/25 with a push towards lighter story mechanics and Draw Steel is 25/75 with a push towards heavier combat-focused mechanics.